In other words, if you have to choose between the two I would recommend Voidspire Tactics if you prefer exploration, Alvora Tactics if you care more about combat, and if you care about exploration and combat equally I would still say to go for Alvora Tactics for the various improvements and additions. Create something using a Crafting Kit. Blitz & Aqueous Band no longer have penalties. Alvora feels more like an experiment or a design exercise than a full game. Enjoy playing Voidspire Tactics on GameLoop. It was released on Steam for Microsoft Windows on November 2, 2015 This is an indie turn-based tactics RPG with a heavy emphasis on exploration, character progression, and highly tactical combat. Voidspire Tactics is one of the best RPGs of recent years. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Your email address will not be published. We continue our adventure in Voidspire Tactics. In other nitpicks, I wouldn't mind "look at" command implemented somewhat more conveniently e.g. As you explore the world and dungeons of Voidspire Tactics, enemies will appear and you'll have to face them right then and there on the same map. Don't forget to check the two side rooms here. Any enemies you defeat and any items you take in internal areas dont come back on future runs, but the layouts of each of these locations are usually distinctive enough that you can quickly tell if youve already been somewhere upon entering it and youre not going to see every internal area a region has to offer in a single dungeon run. To your left is a small boulder puzzle. I was just going to download the last version with the Mechanist, but it seems that the version currently available on itch.io is still the 1.0.1. If you're stuck, look no further. I think you can only access the place with the gatekeepers teleport skill. Unlocking a new class wasnt just exciting because it gave me more options for how to fight in combat, it was exciting because it meant potentially gaining access to new ways to explore and interact with the expansive and unpredictable world around me. Of course, at the end of the day the best option of all would be to simply get both games if you can. Conversely, slower support casters and slower support spells benefit from being able to definitely group up the rest of the party in time for the buff, but the spell will likely go off in the middle of the enemies turn order, which gives them time to kill or move the units youre trying to aid or to walk within the area of effect and gain the benefit for themselves. Saving in Alvora Tactics is just as generous as ever by default as you can manually save at any point outside of combat and autosaves are created at every screen transition, but for those seeking a more traditional rogue-like dungeon crawling experience there is a Hardcore mode which only allows you to save in town, which can be quite demanding if you combine it with the unlocking Ruin difficulty where enemies have much higher stats and new skills. I'm starting work on a new game with similar mechanics, so I'm keeping an eye out for feedback, especially regarding gameplay. Pacing in general is also handled well as both HP and MP rapidly restore while walking around outside of combat and the only penalty for a party member dying is a temporary reduction to their maximum HP until you find a campfire or a bed to rest at. There are a few general quality of life upgrades worth noting. It's nice, especially main theme. Any chance of a demo? This little dungeon can be acessed at any time after you find yourself a shovel. This game is phenomenal. Hidden label . You will get access to the following files: I just beat it. Click here for instructions on how to enable JavaScript in your browser. They're not optional so giddy up. Open-ended exploration - traverse a nonlinear world full of secrets. Voidspire Tactics is a 2d turn-based tactics RPG with an emphasis on exploration, character progression, and strategic combat. For example, if you have a bag dedicated to crafting materials and you find a lump of iron ore, you would either need to open your inventory, navigate to and open the bag in question, and then click and drag the iron to your existing stack or skip opening your inventory and have the iron ore be placed in the first open slot in one bag or another instead of automatically being added to the existing stack. Back at the temple head up and eventually you'll come upon a boss. For example, if you want to get Voidspire Tactics Steam key and activate it on Steam, pick the shop that has a Steam icon. In the depths of murky 2015, an RPG by the name of Voidspire Tactics was released, to very little fanfare. What do you gain by exploration - going where you don't have to go? Horizon's Gate 3. These stars can then be spent to boost a characters elemental and weapon affinities or to increase HP and MP and these boosts are permanent and shared between classes. Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. We continue our adventure in Voidspire Tactics. In Voidspire Tactics, you control a party of 4 customizeable characters who are exploring a sort of alien-abductee pastiche universe; you might be in a cavern one moment, and on an alien landscape the next. Other than offensive casters, this change also adds in a few twists for support characters. 0 Comments, 2017, 2d, commercial, greenlight, indie game, itch, itch.io, new, procedural generation, rpg, strategy, tactical, tactics, turn-based, turn-based strategy, video game. With a party of four there is a sort of urgency when it comes to dealing damage and maintaining the upper hand in combat which makes it hard to justify bringing along classes like Mechanist, which is very powerful yet needs one turn to toss a mine and another turn to detonate it, or classes which focus on support, such as the Unmaker which trades in the range, elemental variety, and raw damage of the Sorcerer class in exchange for access to status ailments and situational debuffs. Other than the various ways in which characters can now more easily gain access to and progress through classes, the most substantial change is the addition of five new classes, putting the total up from 18 to 23, but Ill briefly go over how classes work for those unfamiliar with the first game. Like the way it's done in Telepath Tactics or even Fire Emblem VII. JavaScript is disabled. There's a lot of substance to it and some pretty careful thought went into the design of the world. For Voidspire Tactics on the PC, GameFAQs has game information and a community message board for game discussion. If you believe your item has been removed by mistake, please contact, This item is incompatible with Voidspire Tactics. If you don't set an unrealistic goal, just preparing the campaign and throwing an update every 4-5 days should be enough IMO - after all, you already have a great game under your belt, it should attract a lot of goodwill on its own. Your purchase comes with a Steam key. I dont mind the graphism, but dont let their simplicity fool you. Other parts of the environment require more direct forms of interaction from your party members. Lorims house is decidedly more useful than your own as Lorim always has a random assortment of four items to buy, which changes each time you exit the dungeon, and you can talk to Lorim herself to unlock checkpoints between regions in the dungeon for gold and to get some lore or advice. The bricked up door is due north of the small room to the south. Recover 4 Aerstone. Within the first hour of playing youll encounter the region which serves as the main hub of the game and from there you are free to explore down several different paths, opening up new routes and shortcuts as you go. As is common for the genre, you can choose which way you face when you end your turn and attacks from the side and especially from the back have a much higher chance of hitting. Create your own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire! To underline the differences in the sizes of craft, ships of different size categories tend to be priced an order of magnitude apart. The game itself also takes place on a floating landmass stitched together from various stolen lands so the environments themselves change frequently and unexpectedly. Unlike in most tactical games, the direction a character is facing does not affect damage, other than for a few specific skills, and instead further affects hit rate. I think Horizon's Gate sold better than any of them, but it just doesn't feel like a complete experience to me the way Voidspire does. Between the two, I personally prefer Voidspire Tactics, but this comes with a massive caveat. More importantly, the skills themselves are extremely varied and the majority of them are useful both in and outside of combat. Choose from 4 playable races, unlock up to 18 classes, learn & upgrade 100+ abilities, and equip your choice of 50+ passive abilities, Atypical fantasy setting not one elf, orc or goblin in sight. You need to sign in or create an account to do that. Improvements have also been made to the UI to give it a much smaller presence on the screen without losing any functionality. With that out of the way, the best place to begin with Alvora Tactics is with the name itself. Immobilizing them helps, because they'll hit themselves with their aoes trying to get at your melee fighters. Voidspire Tactics is a tactics RPG developed and published by Rad Codex. The meat and potatoes of the game consists of turn-based tactical RPG combat, which is fun, difficult, and satisfying. Unfortunately, this blank slate status carries over to the dialogue as there is nothing in the way of a morality system or any other system which keeps track of how youve previously replied to NPCs in the past. Wielding a lantern in place of a shield in a characters offhand can be a worthwhile tradeoff and I quickly learned how valuable the light-generating Sun Gate passive skill really is. You do not recruit new party members and the four party members you do have are complete blank slates with names, races, and appearances all being fully customizable at the start. A guide to help you out with your journey through the Voidspire. Movement and range are particularly important in Voidspire Tactics with most skill upgrades boosting range, area of effect, or some other element instead of raw damage and every melee-based class has at least one skill which allows it to move farther or attack at range. Though some of these secrets simply lead to a nice item, a rather large number of them lead to entirely new regions or miniature dungeons, often with an optional boss of some variety. Required fields are marked *. Voidspire Tactics is the first of a series of Tactical RPG games set in three worlds, known as Eral, Graven, and Limroft, released in November of 2015 by Rad Codex. Many spells, both of the damaging and of the beneficial variety, have a cast time and target part of the grid rather than a specific character. There is loot spread around here and there throughout this area, but I didn't find anything tremendously worthwhile, so if you're rushing through don't fret too much. 2. Refer back to the previous strategy if you're in trouble. Maneuver yourself down and to the right to find a camp with npcs/foes. Even existing characters sleeping in the barracks still gradually grow stronger from your fights while they heal up. I found the gatekeeper not exactly weak (far from it, really), but very tricky to use because of long charge-ups and enemies quickly running away from the impact zone. Crafting is the process of using various materials found or dropped from enemies in the field or by auctioning monster units.. You can craft items in shops to upgrade . Get Voidspire Tactics CD Keys at best possible price. However, you can also use (for instance) your Growth spell out of combat to make a tree grow, then cut it down with an axe, take the lumber, use a pair of scissors on a cloak to turn it into a bandage, and combine the bandage with the lumber to make a splint. Alvora Tactics may not have the same degree of freedom as its predecessor when it comes to exploration, but it has far, far more freedom when it comes to allowing players to customize and experiment with their characters on both an individual and a group level. This means that classes you normally wouldnt be able to even touch until getting pretty far into the game, such as the Enchanter class which normally requires a character to have over 1000 experience in both the Warrior and Scholar classes, can be accessed significantly sooner depending on which masks you get and new characters can likewise jump straight to advanced classes. You can double click braziers to make them stand and then lite em up with Firestarter if you have a scout. You searched for . This s a great tactical game somewhat reminiscent of FF tactics. (Don't forget to vote on it if you haven't already- I could use the help!) I'd also add that phat lewt is actually a pretty good motivation to explore in this game because of very good itemization. I am particularly fond of the Ignis Knight class, which is a melee class with some ranged fire abilities and skills which benefit from setting itself or enemies on fire. I'm going to try out mechanist tomorrow. Whenever a character gains experience points those points are specifically for the class which they are currently using. Here go right and fight some more birds pecking at a weird stone. Espaol - Latinoamrica (Spanish - Latin America), Open-ended exploration traverse a nonlinear world full of secrets, Refined tactical combat fit for beginners and veterans alike easy to learn, hard to master, Choose from 4 playable races, unlock up to 18 classes, learn & upgrade 100+ abilities, and equip your choice of 50+ passive abilities. It was lacking something; there was something I really wanted to say, but I hadn't quite figured out what it was yet. This defaults to your Review Score Setting. Woah. Itch.io Bundle For Racial Justice and Equality. Open-ended exploration - traverse a nonlinear world full of secrets This accessory is very useful, as it allows its wearer to jump further, allowing you acess to any areas that were previously inacessable due to large gaps. A tactical indie game, described by players on Steam as the closest sister of Final Fantasy Tactics. Speaking of smiting, lets talk a bit about the combat system. You don't have to work with the two "leaders" at the end before taking on Ekrast. There have always been a few skills which turn around enemies or affect morale, but this is the first class to really be focused on playing around with both of these mechanics. I like srpgs but I'm shallow and can't pay for those visual aesthetics, Open-ended exploration traverse a nonlinear world full of secrets, Refined tactical combat fit for beginners and veterans alike easy to learn, hard to master. This isn't my game, but I wanted to see if I could spread the word. , 10/10, @ Voidspire tactics Voidspire . To use a blueprint you simply drag a piece of crafting material over to it and it makes an item of that type. It seems that both the art assets, unimpressive and NES-like as they are, and more importantly the engine are custom-made. I'm glad people are enjoying it! Even the general way in which classes are aligned has been improved, moving away from two rows of classes scattered about to an organization which places the three starting classes up top while dividing the remaining classes into two rows with most classes positioned near the other classes required to unlock them and the addition of lines pointing to prerequisite classes while mousing over them. Capital Gain. Each blueprint is tied to a generic type of equipment, such as a shield blueprint or a rapier blueprint, and it gets transported from your inventory to the blacksmith shop in town once you leave the dungeon. After you've set all four Aerstones and destroyed all 5 antiair devices head on over to the workshop and speak to Liss. External areas are where the procedural generation happens. Youll come across plenty of bags and other containers throughout the game and these can be placed directly in an inventory slot so inventory space itself is unlikely to be an issue unless youre like me and are particularly excessive with your item hoarding. I fought the big spider, I also fought a weird eye in a cave somewhere in the first pink area near the beginning. Create your own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire! minimum price of $14.99 USD. There are a few instances in which this sense of exploration mixed with the freeform skill system results in unintended results, such as entering the exit to a side area before finding the intended entrance, and this is especially true if you have access to and make extensive use of the barrier-bypassing Gate spell, but this is almost never game-breaking and the multiple auto-saves and a built-in help skill (with an extensive cooldown) which teleports you back to a certain location combat these situations if and when they appear. I would love to see all the new features and enhancements Alvora Tactics adds to the formula in a larger, primarily handcrafted entry in the future, but for now this is still a fantastic second entry to one of my favorite series. Combine 10 races, 23 classes, 150 . Learn all abilities of a single class. Voidspire Tactics may still come first in my heart, but Alvora Tactics is a rather close second and it manages to carry over many of the best elements from the first game while having a distinct identity of its own. Its a system which feels unnecessarily disorganized and can quickly become a pain to sort through, especially when compared to systems found in other games with limited inventory space, such as in the Dragon Quest series where each character has a limited personal inventory space alongside a shared bag with infinite storage. In most cases this timer is equal to 30, meaning a character gets to take another turn 30 time units after their previous turn, but some abilities and racial passives can increase or decrease this number slightly. You must log in or register to reply here. The character system is open and very deep with a lot of useful options, the equipement is well balanced and the crafting system is interesting for once.
It's one of those indie games that's just way better than it has any right to be, but I feel like not a lot of people actually know about it. I missed the eye cave then. Classes can be changed at any point outside of combat and each character can even have a secondary class, which grants access to all of its skills, but experience is only gained for a characters main class and each class has certain default passive boosts which are only granted when it is the main class. Also I backtracked to the mines today and found a path to a giant spider boss which was pretty neat. Since battles have a larger scope they usually take longer to fully resolve so you can have plenty of party members dedicated to immediate damage while still having room for characters who exist purely for the sake of utility or for more long-term forms of damage. Yes, its at last time to take a look at just what its like to walk around inside the corpse of a city-devouring flying serpent. 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