Uses the improved battlecruiser dispersion instead of that of American battleships. As a Californian and a player whose been as eager to sink my teeth into some California play as I would be a good fish taco, this review of what the ship is about is akin to finding a brown layer of over ripened avocado in that taco and being fearful it might actually be a cream of cow pie spread. As far as gimmicks go, it's downright laughable in the current meta. She conforms to the norms for American battleships. That 35mm anti-torpedo bulge covers a huge section of California's side. Were it me at the helm of California's project, if improving her offense was off the table I would have done something here. I'd actually rather get California, because she's an extension of a ship type (US Standards) thatI have played a lot and really enjoy. For me, Lyon is the best BB for Narai, Ashitaka being the second, due to their speed and DPM. Summary so far: California's concealment is meant to be her saving grace. Florida basketball got back on the winning track on Tuesday night with a 77-67 win over the Georgia Bulldogs on the road in the penultimate regular-season game for the Gators. They need radar to have some limitation - be it not going through rocks or only working for the ship using it (and only mini map spots for the team). If they don't want people comparing her to Arizona, Arizona needs to be pulled. Queens are 2-3 in their last 5 games. TV: ESPN ( Watch and stream the game live on ESPN+) RADIO: Tar Heel Sports Network. You can also forget about successfully kiting or disengaging when things turn sour. So you can largely forget about getting anywhere fast. So, you can keep your Iowas, the romance (to me) lies in names like West Virginia, Tennessee and California. Florida basketball got back on the winning track on Tuesday night with a 77-67 win over the Georgia Bulldogs on the road in the penultimate regular-season game for the Gators. "Ooh, 1.9 sigma with twelve guns? You get tier VIII American battleship AA firepower at tier VII. Horrible rudder shift time of 15.4 seconds. Something not really mentioned is her torpedo protection, though probably not needed due to her low HP. That 26% really doesn't amount to much as even a single torpedo from any of the ships you face there will hurt, especially if it hits an unprotected spot. You will need to avoid being torpedoed with her much more than any other BB. A salvo from the Campbeltown will cripple you, even if it all goes into the torpedo belt. Eat a salvo from the Farragut, and you are going to be in very bad shape. A salvo from Gallant will pretty much end your run. If either Farragut or Gallant hit you with a full (both launchers) salvo, your run is over, even at 100%. All they had to do was drop the reload down to sub 30 seconds and I think more people would be interested in her. WG executive 1: "Hmm, not enough suckers are buying this new ship. The uptick was led by a spike in homicide. I have no idea why Wargaming didn't provide her with the tech-tree style energy preservation. She is a powerful tier VI battleship, so you might think my comparison unfair. Are they good enough to be tier VII guns? In battle, targets are moving at different angles and speeds which makes any reasonable evaluation exceedingly difficult unless there is a tremendous change in performance. Instead, she has Gun Fire Control Modification 1 which increases her main battery gun range. . Ouch. I don't know why Wargaming decided to neuter Florida's fire setting so badly. I guess this will encourage players to reach for AP whenever possible. Keep in mind that these values do not include the fire resistance of their opponents nor the ship's accuracy. Fire resistance values against the opponents Florida usually faces is anywhere between 30% to 45% or so. So if you're managing to hit with 1/3 of Florida's shells against a tier VIII target, then instead of 4 fires and change, you're more likely going to see one per minute. Maybe. I wanna gloat like a happy teaboo, but Florida's health is just too appallingly low for me for me to brag with good conscience. Her lacking an entire Repair Party charge just feels mean. Long range is nice, so flex those aiming skills you've acquired, but her gun caliber and long reload will largely limit the impact this has. Florida uses an American battleship version of her, Finally in the last slot, you have your choice between a, Finally, in slot four, fire damage mitigation is still your best option so. The Rattlers have not entered a game this season with longer moneyline odds She is to Arizona what Alabama is to Massachusetts & North Carolina-- entirely forgettable and an unfortunate waste of money for worse game play. You know it. Summary so far: Well, so far so good, I suppose. Tier VII battleship. Florida's AA power is nice. Taken on it's own merits, her AA power is pretty fearsome when it comes to personal defence. In the support role, she's not bad either, with a sizable chunk of her AA power dedicated to long and medium range weapons. When her Defensive AA Fire is active, she can wipe out full tier VIII squadrons -- it's not contest here. A determined CV player will still be able to make a drop, but it will cost them everything. This is the first meeting of the season between the two programs both coming off of big, emotional wins. But playing a standard-type battleship at tier VII or above needs to come with some pretty juicy perks or I'm not biting. DD's need their stealth back, or they need survivability. Still, she's not far removed from Arizona -- like, the differences are barely perceptible. In their hot shooting performance, the Tar Heels saw four players make three or more made 3s in a game the first time in program history. ATHENS Georgia basketball battled back but could not overcome its 12-point second half deficit to Florida. Thanks for your hard work. Look at all of this negative space! This is what happens when I scale the HE values to the same scale as the AP values. The order of ships shuffles a bit with German HE shells being terrible and British and Japanese HE shells doing more damage than you might otherwise expect for their calibre. Florida's HE performance remains unfortunate. However, given the troubles with her AP shells, you'll still be reaching for them often. This means, gunnery wise, you're paying more money for a worse experience. They could have just as easily remained a footnote in the war, left behind by fate. If given the opportunity to fire nothing but AP, Florida does really well. Frankly, this is only going to happen if your opponents are idiots. You have to remain flexible with her ammunition choices. Keep the Expert Loader skill in mind. It's very handy for this ship if you're going to build a dedicated Florida captain. This is a booby prize in the current meta. Sure -- they have better range and much better sigma than New Mexico's. When comparing living in California vs Florida, you should also be aware of the economy and job market of each state. U.S. News and World Report ranked Florida as the 8th best economy in America, with job growth at 2.4% per year, which is significantly higher than the national average of 1.4%. Florida seems to have the speed to get to this position. Phenomenal AA power is watered down more heavily than American Lite Beer. I want to like the Florida but she may very well be out of my skill range which happens. Is California worth it? We already got that game play and at a better price and matchmaking. VERDICT: Pretty darned good for raw concealment values, though she struggles to spot stuff on her own. It's too bad she doesn't have the agility to make better use of this trait. They're perfectly adequate -- I'm not here to tell you that they're broken, bugged, under-performing or what have you. They're well balanced and put out the hurt reasonably well. In fact, they've got a lot of good things going for them including good(ish) fire arcs, good range, decent AP penetration values and that sweet, sweet battlecruiser dispersion. So what's my beef? Her carry potential is limited. While expert players can flex a lot of their in-game knowledge to get more out of Florida's potential, her defensive limitations thwart most attempts to push aggressively. Her guns don't hit hard enough or fast enough and are foiled by even limited angling. Still, she's a nice support ship. If you want to play a more passive, supporting role, Florida works well, especially against CVs. Make IJN CV's actually historical, there are a number of options because while personally I'd restrictattack planes to the bombs they actually carried being HE, the standard torps and/or SAP DB's could be swapped out for Level Bombing AP (800 kg) bombs or Level Bombing carpet bombers (cause IJN TB's could and did do that kind of stuff). California uses New Mexico's 356mm/50 caliber guns rather than Arizona's 356mm/45s. California isn't difficult to play. Mouse, while knowledgeable, is subject to her own personal biases, likes, preferences, just like the rest of us. It goes on and on like this. Yes, yes, yes, this is all in the name of BALANS, tovarish, and Florida's gunnery is balanced. I just don't like it. This would have made her functionally as fast as Nagato under manoeuvres. (Arizona has a strip of 37mm armour above her belt while California's upper hull is only 26mm). Normally I'm not bothered by the napkinwaffe ships, hell some of my favorite ships in this game never left the blueprint stage. LittleWhiteMouse, October 12, 2020 in General Game Discussion. Summary so far: California has absolutely amazing AA levels. They are held in all 50 states and all Canadian provinces. Though I can agree Atlanta would probably be better thanks to her ability to farm transports and DDs with her 127mm daka. There's nothing too surprising about California's options. It isn't anywhere near as vulnerable. Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. Over on the defensive end, the Panthers Main Battery: Twelve 356mm/50 guns in 4x3 turrets in an A-B-X-Y superfiring configuration.Secondary Battery: Sixteen 127mm/38 guns in 8x2 turrets in superfiring pairs on either side of the ship facing fore and aft. She could have ended up like Poltava with a max of 4 charges of heals. Florida played solid defense throughout the night, holding Georgia to 33.3 percent from the field and 18.2 percent from 3-point range (4-of-22) while recording 8 steals and 6 blocked shots. Had she been strong, I think I could have just sat aside and let people discover that for themselves. follow. Summary so far: California's agility is absolutely appalling and worse than it had to be. Florida's consumables are a little weird. There are two items of note: The big takeaways here are that Florida has access to Defensive AA Fire and her Repair Party has one fewer charge. This means the moment you touch their rudder, they dump their speed faster than a tweaked-out college student having their dorm inspected. Good concealment with a surface detection as low as 11.8km. This ship is slow. California is a slow reloading, reasonably accurate 356mm armed battleship. But seeing how she was being released reminded me of why I write these reviews in the first place: To protect other players from making bad purchases. The reload time is my biggest issue.. Great work . as usual. Thank you @LittleWhiteMouse. If you purchase online, Legoland Florida tickets are $84.99 (plus fees and tax) while Legoland California is $94.99 for kids and $100.99 for adults (plus fee and tax). That hurts given her inability to overmatch 25mm armour that's so commonplace within her matchmaking spread. The issue is their inflexibility. This might have worked had Arizona not been on offer -- California would have been more rightly compared to New Mexico and her strengths would seem obvious. Thus her range becomes even more important. Arizona has better upper-hull armour. Make no mistakes, Florida is a tricky girl, but if you figure her out she will do very well in Narai. Otherwise, any of the other T7 BB's will be easier to run with. California plays like Arizona but she plays less comfortably owing to her worse fire arcs and even more sluggish handling. Lemme stress: They're fine. WHEN: Monday, Feb. 27, 7 p.m. She's missing an ice-breaker bow like the aforementioned German ships. In California, the water is generally warmer than in Florida. The Roma is performing fairly well compared to other tier 8 BB's and she is far from the strongest with some incredibly glaring weaknesses. Hes played the game since then but you can tell he has not played it much based on HOW he plays some ships. UK HE rockets and SAP ones, maybe HE vs AP but more unique could be to bypass bombs for a second smaller TB group since they focused on torp carrying planes that could also carry bombs, and skip bombing would be another option. I wish this could have meant more than it does. California epitomizes the state that chose harsh conformity instead. Thanks for your time on the review @LittleWhiteMouse. There's a pretty hard cap on how far skill will take you with this ship. In order to land citadel hits, shells must contend with her 35mm anti-torpedo bulge then her 343mm belt and finally her 44mm citadel wall. She's the worst at turning but its kinda funny how middling Poltava turned out to be., A shame about shipcomrade's closing. She rewards good aim and positioning - she needs to find For randoms it looks like she is a really tough ship to play, but what about Operations like Narai?, I give this rating 5 out of 10. North Florida are 4-1 in their last 5 games. 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